Trip Matgo

About the game
Two-player Go-Stop (Matgo) on a cozy blanket at a guesthouse on your trip. Match cards of the same month (same picture) from your hand of 10, then flip the top of the pile for one more. Collect Brights, Godori, red, blue and grass ribbons and junk to reach 7 points first, then call Go to push your luck or Stop to win. Kiss, double, ppuk, sweep, shake, bomb, bonus cards, junk bak, bright bak and missions — all the Matgo fun, with cute clay-style hwatu cards and travel-friend opponents (fox, panda, bear…). Opponents get smarter as you climb.
How to play
- Play one of your 10 cards. If the floor has a card of the same month (same picture, number at the top left) you take both; otherwise it stays on the floor.
- Then the top card of the pile flips. If its month is on the floor, you take that too!
- Sets: Brights 3 = 3 pt (2 pt with the rain Bright), 4 = 4 pt, 5 = 15 pt; Godori (3 birds) 5 pt; red / blue / grass ribbons 3 pt each; 5+ animals or ribbons and 10+ junk score 1 pt each and more (double junk counts 2).
- At 7 base points choose Go (+1 pt, keep playing) or Stop (win now)! From the 3rd Go the score doubles each time. If you Go and your opponent wins, that's a Go bak.
- Kiss (flip matches the card you just laid), double, sweep and ppuk grab steal 1 junk. If your card and the flip make three of a month, that's a ppuk (they stay on the floor); 3 ppuks win instantly!
- Holding 3 of a month lets you Shake (×2); with 1 on the floor it's a Bomb (take all 4 + 1 junk + ×2). Bonus cards are taken at once and you draw another.
- Win with junk bak, bright bak, animals ×2 or a mission to double the score! If your opponent wins first or it's a draw, the stage fails.
- Stuck? A hint (watch an ad for a hint) shows a good card to play.
Win to collect mobile data in one wallet
Failing never costs you data. Watch an ad to the end to retry the same round from the start once more, and start any other game anytime.
Screenshots
Standalone link
/games/matgo/index.html
